since i got the emulator working for my OS, i thought i would port it to Progressbar95

its PBASIC "programming language" has no arrays, but i realized i could use GOTO to make a jump table and set a bunch of vshartyables
which is O(1) unlike my previous minesweeper game where i used a binary search to find the right vshartyable
the game only runs a single line of code per frame, and you cant get key strokes (only numbers from input) but if you're patient it'll run
source
Byebye!